Design Engineer & AI Engineer
Columbia University
Master's in Quantitative Methods
2026
Parsons School of Design
Bachelor's in Design & Technology
2024
I build tools that bridge the gap between code and creatives, turning human-centered experiences.
Open to full-time roles, freelance, and interesting collaborations.
Real night sky turned into music — stars trigger notes based on altitude, brightness, and color
Arduino workbench for building circuits, running sketches, inspecting a 3D breadboard, testing motion, and flashing hardware
Mobile-first climbing tracker with video recording, AI hold detection, stats, and social feed
Chatbot-driven style system that lets visitors reshape this entire portfolio in real-time through natural language
Replace a few seconds of a clip without touching the rest — mark the range, drag a motion curve, and a new segment is generated and stitched back in. No text prompt.
Shelves, a follow graph, and private book recommendations — a reading app with no star ratings anywhere
Real-time audio visualization with advanced waveform analysis and effects
Immersive VR experience bridging physical and digital worlds through Arduino-powered hardware interactions
Interactive AI content detection system with real-time generation and analysis capabilities
Deep learning system for medical image classification using CNNs and transfer learning